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Corrupted [Alpha]

Corrupted [Alpha]

A Roblox experience owned by Fish Studio!.

HorrorENlaptop huntalpha buildhorror theme

Description (written by the developer; not a statement by this register)

Welcome to Corrupted. In this game you run around and look for laptops. Once you Find all the laptops you will win the round. 💻 Change Log -- Alpha-3.4 Added a better way of displaying the time. Fixed the ui breaking Fixed unusual monster getting stuck Fixed unusual walk shake Added a cool new Easter egg Thank you for playing my game. This game is still in progress so 🛠 If you discover a bug or have ideas please post it on the Corrupted server. 👍 All of the donations or in game purchases will go to making this game better. ✔✔ Please leave a like on the game and share others about Corrupted. 👍 - This game was made by Joshyfishy22 V: Alpha

Last updated by the developer 27 Nov 2020, 02:44 UTC.

0
playing (measured 1 Sept 2026, 11:17 UTC)
1,629
lifetime visits
90%
liked (27 👍 / 3 👎)
55
favourites (33.8 per 1k visits)
27 February 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Sept 2026, 11:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RUN 2x Longer
60 R$
Extra Health
30 R$
UpStairs
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha tester · other784 · 0.00% win
Winner Badge · progression10 · 0.00% win
Fortune cookie · collection9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.