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Escape Evil Grimace's McDonalds Obby [Easy Mode]

Escape Evil Grimace's McDonalds Obby [Easy Mode]

A Roblox experience owned by SQUINCHLERS.

ObbyENGrimace ShakeMcDonald'sObby

Description (written by the developer; not a statement by this register)

This is an easy version of the Escape Evil Grimace's McDonalds Obby. You can play it here: https://www.roblox.com/games/135053472436633/Escape-Evil-Grimaces-McDonalds-Obby Grimace's evil obby has 23 difficult McDonalds themed stages. Make it all the way to the end to escape grimace's evil mcdonalds! Play for 3 minutes to claim 1 Free Skip! [All gamepasses discounted for grimace's summer sale]

Last updated by the developer 27 Jul 2026, 06:37 UTC.

0
playing (measured 12 Aug 2026, 18:04 UTC)
6,028
lifetime visits
63%
liked (20 👍 / 12 👎)
707
favourites (117.3 per 1k visits)
12 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 18:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Become Grimace Permanent
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played the Evil McDonalds Obby · progression5,153 · 100.0% win
Grimace's Creature · secret259 · 0.00% win
Escape the Evil McDonalds · progression138 · 0.00% win
Touch Fried Guy · other91 · 0.00% win
Climb Mount Grimace · progression23 · 0.00% win
Played Difficult Grimace Obby · progression2 · 0.00% win
Escape as Grimace · progression1 · 0.00% win
Brain of the Beast · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

61636217 August 2026 — 61 % liked26 October 2026 — 63 % liked17 August 202626 October 2026
2 measurements spanning 70 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 21:3363+2
17 Aug 2026, 19:0561first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.