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SLIME CLICKER [RELEASE]

SLIME CLICKER [RELEASE]

A Roblox experience owned by Slimy Community.

Description (written by the developer; not a statement by this register)

Click to earn slimes, obtain wins and collect them in your inventory. You can also unlock all the maps. 🫟 18 slimes to obtain 🫟 🚀 4 maps to discover 🚀 🔄 Infinite rebirth 🔄 🌍 World ranking 🌍 🆙 Infinite level 🆙 ⚔️ Fight the slimes ⚔️ ⚠️ This game is in beta, it may contain bugs. ⚠️ 🛠️ Creator : @ohkojn 🛠️ 🧱 Mapper : @pandaka2000 🧱

Last updated by the developer 25 Jul 2026, 09:05 UTC.

0
playing (measured 9 Sept 2026, 10:05 UTC)
372
lifetime visits
80%
liked (8 👍 / 2 👎)
8
favourites (21.5 per 1k visits)
12 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
9 Sept 2026, 10:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

8 SLIMES
399 R$
X2 WINS
399 R$
CRACK 8 EGGS
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome266 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

78807911 September 2026 — 78 % liked12 October 2026 — 80 % liked11 September 202612 October 2026
2 measurements spanning 31 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Oct 2026, 02:2080+2
11 Sept 2026, 10:2178first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.