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🪣 Scoop the Swamp!

🪣 Scoop the Swamp!

A Roblox experience owned by SchoolVerse.

SimulatorENswamp cleaningincremental progressionbucket upgrades

Description (written by the developer; not a statement by this register)

🪣 Scoop the Swamp! Welcome to 🪣 Scoop the Swamp!🌿 Grab your bucket, scoop up dirty swamp water, and help empty the entire swamp! 🪣 Upgrade your bucket ⚡ Collect water faster 💰 Earn money and buy upgrades 🌊 Watch the swamp level slowly drop 🗺️ Discover hidden areas and secrets 🏆 Become the best swamp cleaner The lower the water gets, the more you uncover. Can you completely empty the swamp? 👍 Like and ⭐ Favorite for more updates! Tags: swamp, bucket, water, cleaning, simulator, adventure, upgrades, progression, incremental, multiplayer

Last updated by the developer 3 Aug 2026, 22:38 UTC.

1
playing (measured 11 Aug 2026, 00:03 UTC)
55,349
lifetime visits
63%
liked (153 👍 / 91 👎)
783
favourites (14.1 per 1k visits)
12 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:032first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Mud Tokens
149 R$
croc bucket
49 R$
Swamp Starter Kit
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Wellcome · welcome49,143 · 100.0% win
tutrial finished · progression24,509 · 84.2% win
You won! · progression4,967 · 42.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

626362.515 August 2026 — 63 % liked25 August 2026 — 63 % liked4 September 2026 — 63 % liked14 September 2026 — 62 % liked4 October 2026 — 63 % liked15 August 20264 October 2026
5 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 22:2363+1
14 Sept 2026, 18:3562-1
4 Sept 2026, 18:3463no change
25 Aug 2026, 17:4563no change
15 Aug 2026, 17:4563first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.