🪣 Scoop the Swamp!
A Roblox experience owned by SchoolVerse.
SimulatorENswamp cleaningincremental progressionbucket upgrades
Description (written by the developer; not a statement by this register)
🪣 Scoop the Swamp! Welcome to 🪣 Scoop the Swamp!🌿 Grab your bucket, scoop up dirty swamp water, and help empty the entire swamp! 🪣 Upgrade your bucket ⚡ Collect water faster 💰 Earn money and buy upgrades 🌊 Watch the swamp level slowly drop 🗺️ Discover hidden areas and secrets 🏆 Become the best swamp cleaner The lower the water gets, the more you uncover. Can you completely empty the swamp? 👍 Like and ⭐ Favorite for more updates! Tags: swamp, bucket, water, cleaning, simulator, adventure, upgrades, progression, incremental, multiplayer
Last updated by the developer 3 Aug 2026, 22:38 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 00:03 | 2 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 17:45 | 63 | no change |
| 15 Aug 2026, 17:45 | 63 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.