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[UPD🥨] Pretzel Stand [ANOMALY]

[UPD🥨] Pretzel Stand [ANOMALY]

A Roblox experience owned by Krootzy Games.

HorrorENco-opsurvivaljumpscares

Description (written by the developer; not a statement by this register)

PRETZEL STAND IS IN OPEN BETA! - v1.1.1 🥨 THE PRETZEL STAND — the graveyard shift has begun. Serve the Digibots, but pay attention to who's real and who is not. 🤝 Team up with friends for a co-op shift (and a points bonus!) 🛒 Powerups, jumpscares & leaderboards 🌅 Survive until sunrise to win Do you have what it takes to last until 6:00 AM? ⭐ Favorite the game & join the group for updates!

Last updated by the developer 1 Sept 2026, 03:18 UTC.

0
playing (measured 25 Oct 2026, 05:30 UTC)
18,322
lifetime visits
71%
liked (36 👍 / 15 👎)
322
favourites (17.6 per 1k visits)
12 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Oct 2026, 05:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

4x Points (Permanent)
2,400 R$
-50% Points Lost (Permanent)
1,000 R$
Double Points (Permanent)
800 R$
-25% Points Lost (Permanent)
750 R$
Infinite Jumpscares
600 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Time to Clock in! · welcome7,785 · 50.0% win
Order Up! · progression7,485 · 50.0% win
Get outta here, Freak! · other4,315 · 50.0% win
Oh. Oops. · other3,822 · 50.0% win
Night Shift Over! · progression262 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.