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[🏈] Football Trucking Simulator! [HUGE UPD!]

[🏈] Football Trucking Simulator! [HUGE UPD!]

A Roblox experience owned by x3r games.

SimulatorENvehicle combatfootball themesimulator

Description (written by the developer; not a statement by this register)

Welcome to Football Trucking Simulator! Truck other NPCs to gain strength and climb the ranks to become the strongest! 🏈 Grind and become the strongest 🧢 Get your hands on exclusive items 🏆 Compete and race with friends 🎉 Show off your money, power, and gear 👬 Connect with a passionate community of football fans ❗Latest Update❗ • HUGE UPD!!! ❗ Stay updated by clicking FOLLOW! On phone or tablet? Tap the 🔔! 🔔 Join our community server for updates on the game! 🍒 SOON! Tags: Football, Simulator, Trucking, Mobile, Console, Soccer

Last updated by the developer 28 Aug 2026, 20:24 UTC.

1
playing (measured 30 Aug 2026, 21:00 UTC)
10,901
lifetime visits
75%
liked (445 👍 / 151 👎)
65,389
favourites (5998.4 per 1k visits)
12 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
30 Aug 2026, 21:001first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

4x gains coins!
699 R$
2x gains coin!
399 R$
Quicker Workouts!
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Football trucking simulator! · other566,101 · 100.0% win
Reached 500m · progression341,637 · 94.9% win
Reached 1000m · progression276,410 · 76.8% win
Reached 2000m · progression138,370 · 44.1% win
Reached 3000m · progression42,660 · 14.2% win
Reached 4000m · progression17,016 · 6.1% win
Reached 5000m · progression12,610 · 5.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

75837930 August 2026 — 75 % liked9 September 2026 — 83 % liked19 September 2026 — 77 % liked29 September 2026 — 76 % liked9 October 2026 — 75 % liked19 October 2026 — 75 % liked30 August 202619 October 2026
6 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 21:0275no change
9 Oct 2026, 21:0275-1
29 Sept 2026, 21:0276-1
19 Sept 2026, 21:0177-6
9 Sept 2026, 21:0183+8
30 Aug 2026, 21:0075first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.