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Streaming Incremental

Streaming Incremental

A Roblox experience owned by Endless Progression.

SimulatorENstreaming simulationincremental/idlerebirth mechanic

Description (written by the developer; not a statement by this register)

🎥 Streaming Incremental 🎮 Welcome to Streaming Incremental, where your journey from a nobody to the internet's biggest creator begins! 📹 Start streaming to a handful of viewers. 💰 Earn money, gain followers, and grow your fanbase. 🌟 Rebirth to gain permanent boosts and become even more successful. 🏆 Climb the leaderboards and become the #1 streamer! 👍 Like the game and ⭐ Favorite it to support future updates!

Last updated by the developer 22 Jul 2026, 14:50 UTC.

0
playing (measured 10 Aug 2026, 14:21 UTC)
33,145
lifetime visits
49%
liked (51 👍 / 54 👎)
286
favourites (8.6 per 1k visits)
12 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:212first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Gamepasses
1,999 R$
Instant Production
999 R$
VIP
799 R$
Double Views
699 R$
5th Collab Slot
449 R$
Always Offline
349 R$
Auto Publisher
199 R$
Blessed Algorithm
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome29,860 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

48504916 August 2026 — 48 % liked26 August 2026 — 48 % liked5 September 2026 — 48 % liked15 September 2026 — 50 % liked25 September 2026 — 49 % liked5 October 2026 — 49 % liked16 August 20265 October 2026
6 measurements spanning 50 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 48–50 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 04:3249no change
25 Sept 2026, 04:3249-1
15 Sept 2026, 03:3350+2
5 Sept 2026, 03:3248no change
26 Aug 2026, 03:3148no change
16 Aug 2026, 03:3148first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.