SixSevenSimulator
A Roblox experience owned by LasneyGames.
SimulatorENstatue collectionrebirth mechanicsbasketball minigame
Description (written by the developer; not a statement by this register)
⚡ WELCOME TO SIX SEVENS ! ⚡ Make "six sevens" to earn coins, open crates and collect statues! The more you play, the richer you get! 📈💰 🎮 WHAT YOU CAN DO : 🚀 Spam the Six Seven to speed up your character! 🏀 Shoot basketball hoops to reach the global SIX SEVEN score and trigger the Ultimate Six Seven! 📦 Open crates (Basic, Gold, Divine, Chaos) 🗿 Collect statues in 10 different rarities (from common to secret) 🏰 Place statues on your base to earn passive cash 24/7! 📈 Upgrade your coin multiplier and statue earnings 🌀 Rebirth for permanent multipliers and cool auras! 🤝 Trade statues with other players 👑 Activate the Ultimate Six Seven for a x10 BOOST! 🏆 Climb the coin and rebirth leaderboards! 🎁 ACTIVE CODES : Use code "SIXSEVEN" for 1 hour of x4 points! Use code "RELEASE" for 2 hours of x2 statue earnings! 🔔 Turn on notifications for new codes! 👍 Like and favorite to support the game! 🏷️ TAGS : Simulator, Clicker, Collect, Statues, Trade, Rebirth, Tycoon, Basket
Last updated by the developer 12 Aug 2026, 09:40 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 17 Aug 2026, 09:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.