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Fireteam [v0.2.3]

Fireteam [v0.2.3]

A Roblox experience owned by [DEVTEAM6] Fireteam Community Group.

ShooterENtacticalteamworkpre-alpha

Description (written by the developer; not a statement by this register)

Fireteam is a teamwork oriented tactical shooter that brings communication and cooperation first. --- NOTICE: This game is in PRE-Alpha. Development takes time, and we appreciate your patience. Fireteam is the intellectual property of DEVTEAM6. Any illegal replication of this content will result in immediate action. Refer to Roblox Terms of Use for more information.

Last updated by the developer 6 Aug 2026, 22:27 UTC.

0
playing (measured 10 Aug 2026, 16:02 UTC)
1,874
lifetime visits
98%
liked (93 👍 / 2 👎)
398
favourites (212.4 per 1k visits)
12 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:020first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

979897.518 August 2026 — 97 % liked29 August 2026 — 98 % liked18 August 202629 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 00:1798+1
18 Aug 2026, 23:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.