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The HIGHEST Ice Slide ❄️

The HIGHEST Ice Slide ❄️

A Roblox experience owned by Brainrot Doors.

SportsENice slidebobsledspeed run

Description (written by the developer; not a statement by this register)

❄️ Welcome to The HIGHEST Ice Slide Ever! 🛷 🔥 HOW TO PLAY: 🧗 Climb to the VERY TOP of The HIGHEST Bobsled track ⏳ Wait your turn in line… it’s worth it! 💨 Speed down the icy track at insane speeds! 🏆 Earn wins and unlock awesome new sleds! Do you have what it takes to survive the drop? 😈

Last updated by the developer 26 Jul 2026, 05:03 UTC.

1
playing (measured 10 Aug 2026, 17:51 UTC)
58,494
lifetime visits
54%
liked (153 👍 / 131 👎)
160
favourites (2.7 per 1k visits)
12 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:510first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome36,807 · 100.0% win
You won! · progression2,550 · 52.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5415 August 2026 — 54 % liked25 August 2026 — 54 % liked14 September 2026 — 54 % liked24 September 2026 — 54 % liked14 October 2026 — 54 % liked24 October 2026 — 54 % liked3 November 2026 — 54 % liked15 August 20263 November 2026
7 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 53–55 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Nov 2026, 21:5154no change
24 Oct 2026, 21:5054no change
14 Oct 2026, 21:4954no change
24 Sept 2026, 21:4854no change
14 Sept 2026, 18:0354no change
25 Aug 2026, 16:3654no change
15 Aug 2026, 16:2154first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.