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Nuke a City

Nuke a City

A Roblox experience owned by The NUCLEAR Scientists.

SimulatorENcity destructionidle earningsweapon progression

Description (written by the developer; not a statement by this register)

☢️💥 Nuke Your Friends for MONEY! 💥☢️ 💵 Every 1 Damage = $1! Can you become the richest nuclear scientist on Roblox? 🚀 Features: ⚡ EARNS OFFLINE 🦹 Steal powerful weapons 🧬 Collect Mutations for your weapons 💥 Unlock bigger and stronger nukes as you progress! 🌆 Trigger crazy explosion animations that level the city! 💰 Earn money from every point of damage! 💎 Open Mutation Chests for rare abilities! 🌴 Unlock new islands packed with stronger weapons! 👑 Discover Legendary, Godly, Secret, and Mythic weapons! 📈 Rebirth for massive permanent boosts and dominate the leaderboards! 👍 LIKE the game for more updates! ⭐ FAVORITE to support the game! 🔔 New weapons, mutations, and explosions added regularly! WHAT HAPPENS WHEN THE CITY IS DESTROYED???

Last updated by the developer 4 Sept 2026, 13:22 UTC.

0
playing (measured 6 Sept 2026, 21:32 UTC)
4,829
lifetime visits
57%
liked (8 👍 / 6 👎)
24
favourites (5.0 per 1k visits)
13 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 21:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x building speed
99 R$
50% dmg boost
99 R$
10% EXTRA DMG
45 R$
25% EXTRA BASE HEALTH
35 R$
25% MONEY BOOST
25 R$
auto collect
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

576259.56 September 2026 — 62 % liked16 September 2026 — 57 % liked6 September 202616 September 2026
2 measurements spanning 10 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Sept 2026, 23:5057-5
6 Sept 2026, 23:4962first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.