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Clean The Magic Library

Clean The Magic Library

A Roblox experience owned by Gleamer Studio.

SimulatorENorganizationfantasyco-op

Description (written by the developer; not a statement by this register)

✨ The Magical Library 📚 The magical library has fallen into chaos... and you are the chosen librarian! Thousands of enchanted books have been scattered everywhere. Organize the library, restore ancient magic, unlock powerful abilities, and uncover hidden secrets! ✨ Your adventure: 📖 Sort and collect magical books 🔮 Unlock special librarian abilities 🏰 Restore the legendary library 👥 Team up with friends ⭐ Become the greatest librarian! 👍 100K Likes = BIG UPDATE! Thank you for helping rebuild the library! When we reach 100,000 Likes, we will unlock: ✨ New magical rooms ✨ New challenges ✨ New abilities ✨ Mysterious secrets 📚 Enter the Magical Library and begin your journey!

Last updated by the developer 12 Aug 2026, 06:42 UTC.

15
playing (measured 12 Aug 2026, 06:45 UTC)
10,186
lifetime visits
73%
liked (664 👍 / 245 👎)
5,167
favourites (507.3 per 1k visits)
13 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:458first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Collect ten Book · collection44,216 · 45.3% win
Shelf Keeper · collection30,810 · 24.7% win
Hundred Books Shelved · collection23,564 · 30.0% win
Library Curator · collection22,375 · 19.6% win
First Familiar · collection19,331 · 13.8% win
First Robe Fragment · collection16,917 · 16.2% win
First Ten Coins · collection14,508 · 21.3% win
Master of a Thousand Tomes · collection7,763 · 16.8% win
Sons of the Forest · progression1,554 · 1.7% win
Arcane Wealth · collection1,443 · 8.7% win
Perfect employee · progression667 · 2.6% win
First Purchase · other180 · 0.90% win
Complete Attire · collection19 · 0.20% win
Conqueror of All Realms · progression0 · 0.00% win
First Victory · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

707371.517 August 2026 — 71 % liked27 August 2026 — 73 % liked6 September 2026 — 71 % liked16 September 2026 — 70 % liked26 September 2026 — 72 % liked6 October 2026 — 73 % liked16 October 2026 — 73 % liked26 October 2026 — 73 % liked17 August 202626 October 2026
8 measurements spanning 70 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 10:3073no change
16 Oct 2026, 10:2373no change
6 Oct 2026, 10:2173+1
26 Sept 2026, 10:2172+2
16 Sept 2026, 10:1670-1
6 Sept 2026, 10:1571-2
27 Aug 2026, 10:0673+2
17 Aug 2026, 10:0471first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.