Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Perjalanan ke Olympus

Perjalanan ke Olympus

A Roblox experience owned by Celestique Community.

ObbyIDparkourdifficultymythology

Description (written by the developer; not a statement by this register)

Journey To Olympus adalah salah satu obby Roblox tersulit yang pernah diciptakan. Misi Anda sederhana: mencapai puncak Olympus. Masalahnya adalah... hanya ada 1 titik pemeriksaan. Setiap lompatan itu penting. Setiap kesalahan akan merugikan Anda. Jika jatuh, Anda akan kehilangan banyak kemajuan. Tidak ada pegangan tangan, tidak ada jalan pintas yang mudah, tidak ada pembayaran untuk menang. Hanya pemain yang memiliki kesabaran, keterampilan, dan tekad yang akan menaklukkan gunung dan mendapatkan hak untuk mengatakan bahwa mereka telah mencapai Olympus. Bisakah Anda selamat dari perjalanan ke puncak?

Last updated by the developer 10 Aug 2026, 05:36 UTC.

0
playing (measured 11 Aug 2026, 00:19 UTC)
9,999
lifetime visits
60%
liked (100 👍 / 67 👎)
52
favourites (5.2 per 1k visits)
13 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:191first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DONATE
1,000 R$
DONATE
500 R$
DONATE
250 R$
DONATE
150 R$
DONATE
100 R$
DONATE
75 R$
VIP
50 R$
VVIP
50 R$
DONATE
25 R$
DONATE
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

596059.517 August 2026 — 59 % liked27 August 2026 — 60 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 10:2360+1
17 Aug 2026, 10:2059first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.