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🖤 WEALTHY  ༷

🖤 WEALTHY ༷

A Roblox experience owned by We Eat Pasta Entertainment.

Last updated by the developer 23 Jul 2026, 04:25 UTC.

4
playing (measured 10 Aug 2026, 18:47 UTC)
56,572
lifetime visits
65%
liked (199 👍 / 105 👎)
25,592
favourites (452.4 per 1k visits)
13 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:4744first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MAX LEVEL (X 100)
499 R$
Admin Commands
349 R$
X2 SPEED (OP/PERMANENT)
250 R$
Equip 2 Effects
79 R$
Customizable Outfits (PERMANENT)
49 R$
Elite
40 R$
Radio
30 R$
Speed Unbox
30 R$
Gold Prank Bomb
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

426553.516 August 2026 — 50 % liked26 August 2026 — 42 % liked5 September 2026 — 44 % liked15 September 2026 — 51 % liked25 September 2026 — 56 % liked5 October 2026 — 59 % liked15 October 2026 — 61 % liked25 October 2026 — 65 % liked16 August 202625 October 2026
8 measurements spanning 70 days, net +15. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 39–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 02:0665+4
15 Oct 2026, 02:0561+2
5 Oct 2026, 02:0559+3
25 Sept 2026, 02:0456+5
15 Sept 2026, 02:0451+7
5 Sept 2026, 02:0344+2
26 Aug 2026, 02:0342-8
16 Aug 2026, 02:0250first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.