Albania HangoutđïžđŹ [Chat & Chill]
A Roblox experience owned by Serxho Studio.
Social & hangoutSQsocial hangoutminigameschill
Description (written by the developer; not a statement by this register)
đŠđ± MirĂ« se vini nĂ« Albania Hangout! NjĂ« vend ku mund tĂ« relaksoheni, tĂ« bĂ«ni miq tĂ« rinj dhe tĂ« kaloni kohĂ« me lojtarĂ« tĂ« tjerĂ«! âš ĂfarĂ« mund tĂ« bĂ«ni? âą đŹ Bisedoni me njerĂ«z nga e gjithĂ« ShqipĂ«ria. âą ââ Luani Tic Tac Toe me shokĂ«t. âą đ DĂ«rgoni stickers funny. âą đ Relaksohuni dhe kaloni kohĂ« nĂ« plazh. âą âł QĂ«ndroni nĂ« lojĂ« pĂ«r playtime pĂ«r tĂ« rritur Level-in tuaj nga 1 deri nĂ« 1B. âą đ€ Bashkohuni me grupin tonĂ« nĂ« Roblox pĂ«r tĂ« marrĂ« Name Tag mbi kokĂ«. âą đČ Luani Truth or Dare. âą âïž Luani Chess. âą đč Luani piano me shokĂ«t/shoqet. âą đœïž Shikoni kamerat e lojĂ«s nĂ« map. ⹠⥠Provoni Fast Talk. âą đ Kaloni kohĂ« nĂ« Party/Disco Area. âą đ Dhuroni Robux te miqtĂ« tuaj me Tip Jar. âą đïž Blini Gamepasses pĂ«r tĂ« mbĂ«shtetur zhvillimin e lojĂ«s. âą đ Sekret! Ka njĂ« kub tĂ« fshehtĂ« nĂ«n ujĂ« qĂ« ju teleporton nĂ« njĂ« vend sekret me gjĂ«ra interesante. A mund ta gjeni? đ Mos harroni tĂ« bĂ«ni Like â€ïž dhe Favorite â pĂ«r mĂ« shumĂ« pĂ«rditĂ«sime! đ« Respektoni tĂ« gjithĂ« lojtarĂ«t. Bullizmi, ngac
Last updated by the developer 5 Aug 2026, 20:24 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart â so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 06:51 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization â game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenât publicly listable.
Badge funnel
How many players have ever earned each badge â a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeâs own name and description.