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Roll A Duck! ✨

Roll A Duck! ✨

A Roblox experience owned by Boggy Labs.

TycoonENcollectionidlepets

Description (written by the developer; not a statement by this register)

🦆 Welcome to Roll A Duck! 🎲 Roll for rare Ducks, build your strongest pond team, and unlock a world full of lucky finds! 🎲 Roll and collect rare Ducks 🌙 Your equipped Ducks keep earning while you're offline, up to 24 hours! 🌊 Send your Ducks searching through new ponds ⬆️ Upgrade, level up, and evolve your team 💰 Earn Duck Coins and Golden Feathers ✨ Discover Lucky Blocks and hidden rewards 👥 Play with friends for more luck! 👍 Like the game and join Boggy Labs for +100% Luck! 🔔 Follow for updates and special codes

Last updated by the developer 30 Aug 2026, 16:32 UTC.

0
playing (measured 30 Aug 2026, 17:45 UTC)
2,856
lifetime visits
82%
liked (9 👍 / 2 👎)
16
favourites (5.6 per 1k visits)
13 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
30 Aug 2026, 17:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Diamond Appraiser
1,299 R$
Celestial Luck
999 R$
Huge Hunter
799 R$
Ultra Lucky
599 R$
+3 Duck Slots
589 R$
Big Hunter
499 R$
Triple Roll
449 R$
VIP
399 R$
Potion Belt
349 R$
Void Hoverboard
299 R$
Double Coins
299 R$
Lucky
274 R$
Double Roll
249 R$
Auto Roll
149 R$
Auto Sell
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome2,263 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.