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Inflation Ship Remastered [New]

Inflation Ship Remastered [New]

A Roblox experience owned by [ Content Deleted 448621190 ].

Last updated by the developer 6 Aug 2026, 17:37 UTC.

2
playing (measured 12 Aug 2026, 05:47 UTC)
30,858
lifetime visits
66%
liked (82 👍 / 42 👎)
273
favourites (8.8 per 1k visits)
13 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:470first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Meet the Owner · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

667168.516 August 2026 — 71 % liked26 August 2026 — 66 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 06:0466-5
16 Aug 2026, 06:0471first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.