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+1 Super Hero Fly Escape

+1 Super Hero Fly Escape

A Roblox experience owned by Locked In +1 Games.

ObbyENsuperheroflight mechanicsmultiplayer racing

+1 Super Hero Fly Escape is an obby experience created on 2026-07-13. The game currently has 77 players online. It has accumulated 549,867 lifetime visits and 61,196 favorites. The title holds a 91% like percentage. Players engage in flight-based obstacle courses and competitive racing mechanics within the genre.

Description (written by the developer; not a statement by this register)

🦸 Welcome to +1 Super Hero Fly Escape! 🦸 🕊️ FLY through the skies as your very own SUPERHERO — hold jump to take off 🏆 Beat levels and earn Wins as you climb higher and farther ⚡ Unlock legendary Heroes for even MORE Speed and flight power 👥 Race against friends and other players 🌍 Become the ULTIMATE ESCAPE CHAMPION on the server 🔥 One wrong move and you're back at the start… 😱 💪 Master your timing, sharpen your flying, and unlock powerful multipliers as you go! 👍 LIKE the game and join the GROUP for SPECIAL REWARDS 🎁 🔑 Tags: Superhero, Hero, Cape, Fly, Flight, Sky, Escape, Obby, Parkour, Multiplayer, Racing, Competitive, Satisfying, Relaxing, Physics, Ragdoll, Challenge, Jump, Simulator, Upgrade

Last updated by the developer 30 Jul 2026, 06:10 UTC.

77
playing (measured 10 Aug 2026, 14:02 UTC)
549,867
lifetime visits
89%
liked (474 👍 / 61 👎)
223,086
favourites (405.7 per 1k visits)
13 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0281first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

89919014 August 2026 — 91 % liked24 August 2026 — 91 % liked3 September 2026 — 90 % liked13 September 2026 — 91 % liked23 September 2026 — 90 % liked3 October 2026 — 90 % liked13 October 2026 — 89 % liked24 October 2026 — 89 % liked14 August 202624 October 2026
8 measurements spanning 70 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 00:0089no change
13 Oct 2026, 23:5389-1
3 Oct 2026, 23:5290no change
23 Sept 2026, 23:5190-1
13 Sept 2026, 22:3391+1
3 Sept 2026, 22:2090-1
24 Aug 2026, 21:1891no change
14 Aug 2026, 21:1791first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.