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Climb Digital Circus Tower

Climb Digital Circus Tower

A Roblox experience owned by Peak Penguin.

ObbyENDigital Circus IPParkour/ObbyHorror Survival

Description (written by the developer; not a statement by this register)

🎪 Welcome to Climb Digital Circus Tower! 🏃➡️ Run from the scary circus worms as you climb! 🎈 Reach the top and ride the balloon to the next stage! ⚙️ Unlock morphs and epic gear to troll your friends! 🤡 Survive Caine's random chaos events! 👍 Like and give feedback to the game to support the developers! Tags: Climbing, Climb, Digital Circus, Tower, Obby, Snake, Parkour, Sanity, Fun

Last updated by the developer 11 Aug 2026, 05:12 UTC.

1
playing (measured 11 Aug 2026, 15:36 UTC)
1,898
lifetime visits
45%
liked (9 👍 / 11 👎)
56
favourites (29.5 per 1k visits)
13 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 15:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hd Admin
1,499 R$
Magic Carpet
700 R$
GravityCoil
25 R$
SpeedCoil
25 R$
Slap
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge · welcome8,937 · 100.0% win
Zooble Character unlocked! · collection4,199 · 100.0% win
Ragatha Unlocked! · other1,220 · 20.5% win
Kaufmo unlocked! · collection792 · 39.0% win
Jax unlocked! · other555 · 6.8% win
Caine unlocked · progression310 · 6.8% win
Plushie Hunter · collection17 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

45474618 August 2026 — 47 % liked28 August 2026 — 45 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–47 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 23:5145-2
18 Aug 2026, 23:3247first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.