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Merge to Defend!🛡️

Merge to Defend!🛡️

A Roblox experience owned by 50/50 Games.

Tower defenseENtower defensemerge mechanicidle earnings

Description (written by the developer; not a statement by this register)

[How To Play] 🛒 Buy defenses to defend your base ⚡ Merge matching defenses to upgrade them 🔄 Rebirth to unlock boosts, defeat waves quicker, and unlock stronger defenses ✨ Enchant your defenses to improve their stats 👍 Like the game and join the group to earn 10% more coins! 💰 Your base keeps earning money when you're offline!

Last updated by the developer 10 Aug 2026, 01:18 UTC.

6
playing (measured 10 Aug 2026, 14:35 UTC)
102,394
lifetime visits
82%
liked (106 👍 / 24 👎)
2,000
favourites (19.5 per 1k visits)
13 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Merge All [PERMANENT]
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

World 1: Grassy Plateau · progression79,787 · 100.0% win
Rebirth! · progression7,172 · 50.5% win
World 2: Snowy Peaks · progression718 · 8.2% win
Rebirth 5! · progression170 · 2.7% win
World 3: Volcanic Peninsula · progression88 · 0.40% win
World 4: Tropical Oasis · progression7 · 0.40% win
Rebirth 10! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

818281.515 August 2026 — 82 % liked25 August 2026 — 81 % liked4 September 2026 — 82 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 12:3682+1
25 Aug 2026, 12:3681-1
15 Aug 2026, 12:3582first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.