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Climb GuguGaga Penguin Tower

Climb GuguGaga Penguin Tower

A Roblox experience owned by Climb Tower.

ObbyENtower climbpenguin thememultiplayer race

Description (written by the developer; not a statement by this register)

👋 Welcome to the Climb GuguGaga Penguin Tower! 🔥 Escape the terrifying tower and survive every level! 🏃‍♀️ Race to the summit with your friends and earn awesome rewards! ⚡️ Collect powerful gear, unlock cool abilities, and prank other players! 💖 Don’t forget to like the game and support the creators!

Last updated by the developer 10 Aug 2026, 17:48 UTC.

9
playing (measured 10 Aug 2026, 18:18 UTC)
145,825
lifetime visits
89%
liked (1,567 👍 / 196 👎)
580,007
favourites (3977.4 per 1k visits)
14 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:18137first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet 🌈
199 R$
Admin Commands 🛠️
199 R$
Hyper Laser Gun 🔫
149 R$
Grapple Hook 🕷️
99 R$
Rainbow Slap 🌈
89 R$
Invisibility Cloak 👻
79 R$
Gravity Coil ⏫
49 R$
Speed Coil ⚡️
49 R$
[🏆] 2x Wins!
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! 👋 · welcome3,029,345 · 0.00% win
You finished the tower! 👑 · progression906,497 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

84908715 August 2026 — 84 % liked25 August 2026 — 84 % liked4 September 2026 — 84 % liked14 September 2026 — 85 % liked24 September 2026 — 85 % liked4 October 2026 — 90 % liked14 October 2026 — 89 % liked8915 August 202614 October 2026
7 measurements spanning 60 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 12:1889-1
4 Oct 2026, 12:1790+5
24 Sept 2026, 12:1685no change
14 Sept 2026, 12:1685+1
4 Sept 2026, 12:1584no change
25 Aug 2026, 12:0884no change
15 Aug 2026, 12:0884first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.