[1000++🎼] STM OY
A Roblox experience owned by DRAGON CLUB BROTHERHOOD.
Social & hangoutIDnostalgiaschool lifesocial hangout
Description (written by the developer; not a statement by this register)
STM OY — Bukan Sekadar Club, Tapi Sebuah Kenangan. Ada orang yang sudah pergi. Ada sahabat yang kini sibuk dengan hidupnya. Ada cinta pertama yang tinggal kenangan. Dan ada masa sekolah yang hanya bisa kita ceritakan kembali. STM OY dibangun untuk mereka yang ingin sejenak kembali merasakan hangatnya masa lalu. Biarkan musik membawa ingatan. Biarkan lampu malam menemani cerita. Biarkan tawa yang dulu pernah hilang, hadir kembali. Karena kenangan yang indah tidak pernah benar-benar hilang. Ia hanya menunggu untuk dikenang. 🎵 Selamat datang di STM OY. Tempat di mana nostalgia kembali hidup. ❤️
Last updated by the developer 11 Aug 2026, 07:34 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 03:01 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 29 Aug 2026, 07:23 | 88 | +2 |
| 19 Aug 2026, 07:01 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.