[ADMIN⚡] Murder Mystery Infinite
A Roblox experience owned by lucky little boxes.
Social & hangoutENmurder mysteryrole-based gameplaycosmetic loot
[ADMIN⚡] Murder Mystery Infinite is a social-hangout experience created on 2026-07-14. The game currently has 1,147 players. It has accumulated 2,215,891 lifetime visits and 25,664 favorites. The title holds an 83% like percentage. The description notes 14 unique roles and unboxing mechanics for weapons.
Description (written by the developer; not a statement by this register)
Welcome to Murder Mystery Infinite! Get a NEW ROLE every round. Hunt the murderer, protect players, betray your team, or become the killer. ⚡ 14 Unique roles & abilities 📦 Unbox rare knives & guns ♾️ Different gameplay every round 🏆 Unlock weapons, roles, and rewards Murder Mystery Infinite is independently developed and is not affiliated with Murder Mystery 2 (MM2). Custom systems, maps, UI, effects, and artwork were created for this experience. Catalog weapon models and skins remain the property of their original creators.
Last updated by the developer 24 Aug 2026, 02:37 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 02:50 | 1,525 | -319 |
| 24 Aug 2026, 01:50 | 1,844 | -339 |
| 24 Aug 2026, 00:50 | 2,183 | +195 |
| 23 Aug 2026, 23:50 | 1,988 | +74 |
| 23 Aug 2026, 22:50 | 1,914 | -125 |
| 23 Aug 2026, 21:50 | 2,039 | +51 |
| 23 Aug 2026, 20:50 | 1,988 | -212 |
| 23 Aug 2026, 19:50 | 2,200 | -62 |
| 23 Aug 2026, 18:50 | 2,262 | -38 |
| 23 Aug 2026, 17:50 | 2,300 | +137 |
| 23 Aug 2026, 16:50 | 2,163 | +73 |
| 23 Aug 2026, 15:50 | 2,090 | +15 |
| 23 Aug 2026, 14:50 | 2,075 | -28 |
| 23 Aug 2026, 13:50 | 2,103 | +194 |
| 23 Aug 2026, 12:50 | 1,909 | +336 |
| 23 Aug 2026, 11:50 | 1,573 | +65 |
| 23 Aug 2026, 10:50 | 1,508 | -50 |
| 23 Aug 2026, 09:50 | 1,558 | +22 |
| 23 Aug 2026, 08:50 | 1,536 | +127 |
| 23 Aug 2026, 07:50 | 1,409 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 02:50 | 94 | no change |
| 24 Aug 2026, 01:50 | 94 | no change |
| 24 Aug 2026, 00:50 | 94 | no change |
| 23 Aug 2026, 23:50 | 94 | no change |
| 23 Aug 2026, 22:50 | 94 | no change |
| 23 Aug 2026, 21:50 | 94 | no change |
| 23 Aug 2026, 20:50 | 94 | no change |
| 23 Aug 2026, 19:50 | 94 | no change |
| 23 Aug 2026, 18:50 | 94 | no change |
| 23 Aug 2026, 17:50 | 94 | no change |
| 23 Aug 2026, 16:50 | 94 | no change |
| 23 Aug 2026, 15:50 | 94 | no change |
| 23 Aug 2026, 14:50 | 94 | no change |
| 23 Aug 2026, 13:50 | 94 | no change |
| 23 Aug 2026, 12:50 | 94 | no change |
| 23 Aug 2026, 11:50 | 94 | no change |
| 23 Aug 2026, 10:50 | 94 | no change |
| 23 Aug 2026, 09:50 | 94 | no change |
| 23 Aug 2026, 08:50 | 94 | no change |
| 23 Aug 2026, 07:50 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.