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Warhead Strike

Warhead Strike

A Roblox experience owned by ColdWorld Visuals.

SimulatorENstrategymilitarymultiplayer

Description (written by the developer; not a statement by this register)

Welcome to Warhead Strike! ⭐ Gameplay: • Hire engineers to build and develop your nation 🏗️ • Upgrade your engineers to build faster and grow your economy 💰 • Buy missiles, lock on, and strike other players' bases 🚀 • Build air defence to intercept incoming missiles 🛡️ • Take to the skies — fly fighter jets and stealth bombers ✈️ • Sail the seas in gunboats and warships ⚓ • Capture the islands and hold them against everyone else 🏝️ • Form a clan and go to war together ⚔️ 🎖️ Can you become the strongest commander on the map? • Build a powerful economy and develop your nation fast. • Balance offence and defence — the right missile beats the wrong defence. • Every warhead has a counter. Learn which, and you win. 🎮 Full controller support. 👍 Enjoying it? Leave a like and add it to your favourites!

Last updated by the developer 10 Aug 2026, 10:45 UTC.

31
playing (measured 10 Aug 2026, 15:15 UTC)
58,897
lifetime visits
89%
liked (645 👍 / 83 👎)
988
favourites (16.8 per 1k visits)
14 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:1533first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Cash
240 R$
x10 Launch
179 R$
Worker Rest -50%
160 R$
x2 Research Speed
160 R$
x2 Health
160 R$
x2 Walk Speed
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

828985.516 August 2026 — 82 % liked26 August 2026 — 89 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 05:3589+7
16 Aug 2026, 05:3582first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.