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[FZ] SANCTUM

[FZ] SANCTUM

A Roblox experience owned by | S A U R O N |.

OtherEN

Description (written by the developer; not a statement by this register)

[FZ] SANCTUM ▬▬▬▬▬ KEYBINDS ▬▬▬▬▬ ┑R: autoclicker. ┑Tab: toggle leaderboard. ▬▬▬▬▬ RULES ▬▬▬▬▬ ┑Ping cap is 250ms constant unless hosts agree on exception(s). ┑Blatant exploiters do not require clips to be kicked. ┑No mercenaries unless agreed on by both hosts. ┑AAing can result in the host being revoked of mod. ┑Alternative accounts not allowed. ┑Clips must be sent and reviewed before teaming out/kicking Sauron players. ▬▬▬▬▬ CREDITS ▬▬▬▬▬ ┑3ocha | Scripting & UI

Last updated by the developer 3 Aug 2026, 13:55 UTC.

0
playing (measured 12 Aug 2026, 15:03 UTC)
402
lifetime visits
100%
liked (1 👍 / 0 👎)
1
favourites (2.5 per 1k visits)
14 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 15:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1k
1,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Backdoor · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.