🧹 Clean the Store!
A Roblox experience owned by CCU MAXXERS.
SimulatorENcleaningorganizationtime-attack
Description (written by the developer; not a statement by this register)
👍 LIKE + JOIN THE GROUP! 👍 🛒 The Convenience Store is a COMPLETE MESS! Thousands of products are scattered everywhere. Stock every shelf, restore order, and transform total chaos into the most satisfying fully stocked store! 📦 Pick Up Scattered Products 🛍️ Match Them To The Correct Shelf ✨ Unlock Powerful Upgrades & Abilities 🏆 Beat Your Fastest Time 👥 Play Solo or With Friends 👍 LIKE for MORE UPDATES! 👍
Last updated by the developer 22 Jul 2026, 01:57 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:19 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Oct 2026, 00:47 | 67 | no change |
| 15 Oct 2026, 00:37 | 67 | +1 |
| 25 Sept 2026, 00:36 | 66 | -1 |
| 14 Sept 2026, 20:48 | 67 | +1 |
| 4 Sept 2026, 20:37 | 66 | -1 |
| 25 Aug 2026, 19:16 | 67 | no change |
| 15 Aug 2026, 19:08 | 67 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.