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Clean The Arcade 🎮

Clean The Arcade 🎮

A Roblox experience owned by Hidden Worlds Studio.

SimulatorENcleaningorganizationarcade

Description (written by the developer; not a statement by this register)

🗒️YOUR DATA SAVES - LEADER OF GROUP SAVES DATA IF IN GROUP🗒️ 🕹️ Restore the Arcade! 🧽 The arcade has been destroyed! Clean up the mess, and return the objects to the shelves before you get fired! 👾 Pick up arcade items 📦 Find the matching genre shelf. ⭐ Organize everything as fast as you can! 🎮 Console • RT, Pick Up • B, Drop • X To Place • Y, Switch Item • D-Pad, For Magic 🖥️ PC • E / Click, Interact • Q, Drop Item • R, Switch Item • 1-4 For Magic 👍LIKE THE GAME FOR FREE REWARDS, CODES AT 500 LIKES👍 ⚠️ Disclaimer This is a fan-made experience and is not affiliated with any real arcade brands, games, companies, or their owners. All original content belongs to its respective creators.

Last updated by the developer 26 Jul 2026, 05:32 UTC.

0
playing (measured 10 Aug 2026, 22:35 UTC)
65,091
lifetime visits
56%
liked (199 👍 / 155 👎)
1,443
favourites (22.2 per 1k visits)
14 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pro Pack (OP) 🔥
699 R$
Max Abilities
400 R$
Mega Head Start 🎮
200 R$
Infinite Magnet
200 R$
VIP (SALE) 👑
199 R$
Max speed 🏃
149 R$
2X CASH 💵
149 R$
Starter Pack (SALE) 🔥
49 R$
+3 Carry (SALE) 💎
39 R$
Head Start (SALE) 💎
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Clean The Arcade 👾 · welcome57,994 · 100.0% win
You beat the game! 🎮 · progression2,926 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

565756.515 August 2026 — 57 % liked25 August 2026 — 56 % liked4 September 2026 — 56 % liked14 September 2026 — 56 % liked24 September 2026 — 56 % liked4 October 2026 — 56 % liked14 October 2026 — 56 % liked24 October 2026 — 56 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 20:4756no change
14 Oct 2026, 20:3656no change
4 Oct 2026, 20:3556no change
24 Sept 2026, 20:3456no change
14 Sept 2026, 17:0156no change
4 Sept 2026, 17:0056no change
25 Aug 2026, 15:3456-1
15 Aug 2026, 15:2057first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.