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[πŸ›’] Grocery Rush

[πŸ›’] Grocery Rush

A Roblox experience owned by KeNolz Studios.

SimulatorENsupermarketsimulatorco-op

Description (written by the developer; not a statement by this register)

Welcome to Grocery Rush! πŸ›’ 🎟️ CODES WELCOME β€” $750 + 40 gems + 150 XP THANKYOU β€” $1,000 + 80 gems + 200 XP πŸ›’ Take orders and race to fill them before the timer runs out! ⚑ Upgrade your speed, your carry and your paycheck! 🏎️ Unlock faster trolleys and leave everyone in the dust! 🎁 Open cases and collect rare trails and throwables! πŸ‘‘ Climb the ranks from rookie to store legend! Play with friends β€” everyone earns more! πŸ’΅ Tags: grocery, supermarket, store, shopping, job, simulator, delivery, cashier, trolley, cart, race, coop, friends, tycoon, codes

Last updated by the developer 24 Aug 2026, 13:41 UTC.

5
playing (measured 24 Aug 2026, 15:07 UTC)
4,486
lifetime visits
71%
liked (12 πŸ‘ / 5 πŸ‘Ž)
61
favourites (13.6 per 1k visits)
14 July 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 15:079first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Mega Pack
999 R$
VIP
399 R$
Auto Bagger
399 R$
Trail Bee Swarm
299 R$
Trail Signal Lost
299 R$
x2 Money
199 R$
x2 XP
149 R$
Cart Boombox
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7124 August 2026 β€” 71 % liked4 September 2026 β€” 71 % liked24 August 20264 September 2026
2 measurements spanning 11 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 23:1871no change
24 Aug 2026, 15:0871first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.