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Tio Benja Clicker!

Tio Benja Clicker!

A Roblox experience owned by Guca Fans.

Clicker & idleESclickerrebirthskins

Description (written by the developer; not a statement by this register)

Clickea a Tio Benja y gana clicks!! haz rebirths y obten jaratokens y compra skins!! -- SHOP REWORK 02/08 -- - Se Mejoro la Interfaz de la tienda de mejoras - se agregaron filtros en la tienda - se arreglaron multiples bugs

Last updated by the developer 9 Aug 2026, 04:51 UTC.

0
playing (measured 12 Aug 2026, 19:19 UTC)
374
lifetime visits
86%
liked (6 👍 / 1 👎)
0
favourites
15 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 19:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x4 Clicks!
30 R$
x3 Clicks
21 R$
x2 Clicks
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

+1M Clicks · progression10 · 0.00% win
+1B Clicks · progression6 · 0.00% win
+1Q Clicks · progression3 · 0.00% win
Platino · collection3 · 0.00% win
Soy Un Arquitecto! · collection0 · 0.00% win
He Encontrado Algo.. · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

838684.521 August 2026 — 83 % liked1 September 2026 — 86 % liked21 August 20261 September 2026
2 measurements spanning 10 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Sept 2026, 04:3786+3
21 Aug 2026, 21:5283first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.