Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
My Mukbang Kitchen 🍽️

My Mukbang Kitchen 🍽️

A Roblox experience owned by Droxy Labs.

TycoonENcookingclickerfood

Description (written by the developer; not a statement by this register)

🍗 Welcome to My Mukbang Kitchen 🍽️ 🎰 Roll for your Mukbang food 🔥 Cook them in your oven 🍗 Eat your Mukbang for cash 🚀 Upgrade your Mukbang setup for boosts ⭐ Build your 5 star Kitchen! 👍 Like & Join the group for in game rewards! 🎁

Last updated by the developer 2 Aug 2026, 06:20 UTC.

1
playing (measured 10 Aug 2026, 14:15 UTC)
41,679
lifetime visits
73%
liked (124 👍 / 45 👎)
3,169
favourites (76.0 per 1k visits)
15 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:152first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Premium Setup
499 R$
Premium Oven
499 R$
2x Luck
99 R$
2x Cook Speed
99 R$
Auto Spin
99 R$
Fast Spin
79 R$
Auto Eat
79 R$
2x Walk Speed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Bite · welcome24,149 · 100.0% win
Lucky Streak · other4,482 · 50.5% win
One In A Thousand · other2,539 · 27.9% win
Hungry Hungry · other1,941 · 13.4% win
Millionaire · other1,470 · 12.2% win
Full Menu · other453 · 3.9% win
Inferno Kitchen · other388 · 2.2% win
Cinema Star · other208 · 1.2% win
Mukbang Master · other6 · 0.00% win
Regular · other2 · 0.00% win
Billionaire · other1 · 0.00% win
Spin Doctor · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

727372.515 August 2026 — 72 % liked25 August 2026 — 72 % liked4 September 2026 — 73 % liked15 August 20264 September 2026
3 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 21:3473+1
25 Aug 2026, 20:3472no change
15 Aug 2026, 20:3372first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.