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Critter Mart (Anomaly)

Critter Mart (Anomaly)

A Roblox experience owned by Animal Inc...

HorrorENhorrorsimulationmystery

Description (written by the developer; not a statement by this register)

🏪 Welcome to the Critter Mart! 🛍️ 🐱Work at the animal market and serve critter customers.🐶 Beware the strange events that happen during the night shift. 🧟‍♂️👻👽 [Something is terribly wrong in the town and the source of weirdness stems from the market, only you can figure out why.] 👍 LIKE and FAVORITE the game for free updates! 💬 JOIN our community server to report bugs and your suggestions!

Last updated by the developer 30 Aug 2026, 13:06 UTC.

0
playing (measured 2 Sept 2026, 03:53 UTC)
3,856
lifetime visits
69%
liked (22 👍 / 10 👎)
143
favourites (37.1 per 1k visits)
15 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
2 Sept 2026, 03:530first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You're Hired! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6769682 September 2026 — 68 % liked12 September 2026 — 69 % liked22 September 2026 — 67 % liked12 October 2026 — 68 % liked22 October 2026 — 69 % liked2 September 202622 October 2026
5 measurements spanning 50 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 04:0269+1
12 Oct 2026, 04:0268+1
22 Sept 2026, 04:0167-2
12 Sept 2026, 04:0069+1
2 Sept 2026, 03:5368first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.