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Untitled Cons Experience

Untitled Cons Experience

A Roblox experience owned by NoxzNest.

Last updated by the developer 10 Aug 2026, 11:17 UTC.

0
playing (measured 1 Sept 2026, 18:50 UTC)
260,169
lifetime visits
75%
liked (3,365 👍 / 1,139 👎)
52,049
favourites (200.1 per 1k visits)
15 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

012160.510 August 2026 — 121 players1 September 2026 — 0 players10 August 20261 September 2026
2 measurements spanning 22 days, net -121. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Sept 2026, 18:500-121
10 Aug 2026, 19:17121first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x10 Loading Speed
250 R$
x5 Loading Speed
150 R$
Skip Loading Screen!
99 R$
Loading Speed x2
65 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7515 August 2026 — 75 % liked25 August 2026 — 75 % liked1 September 2026 — 75 % liked15 August 20261 September 2026
3 measurements spanning 17 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Sept 2026, 18:5075no change
25 Aug 2026, 13:4575no change
15 Aug 2026, 13:2275first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.