FLIE
A Roblox experience owned by Akajax.
Fighting & PvPENpvpslappingfly theme
Description (written by the developer; not a statement by this register)
A fast-paced action PvP game centered around slapping flies & surviving as a fly! Catch the fly as the slapper, or stay alive until time runs out as the fly! Challenge other players in 1v1 & 2v2! 🆚 Step on a match pad to challenge other players! 💼 Earn coins & shards to unlock new fly skins and tools! 👓 Unlock special items! 🏆 Grind wins and get on top of the leaderboard! there are currently only 2 of us working on the game so please bear with us . please enjoy the game :)
Last updated by the developer 13 Sept 2026, 11:19 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Sept 2026, 12:35 | 2 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 5 Oct 2026, 12:38 | 65 | +2 |
| 25 Sept 2026, 12:37 | 63 | +1 |
| 15 Sept 2026, 12:36 | 62 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.