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Happy Tower [😄]

Happy Tower [😄]

A Roblox experience owned by Trend Towers.

ObbyENclimbingobstacle courseeasy mode

Description (written by the developer; not a statement by this register)

Welcome to Easy Happy Tower! 🎉 LIKE FOR MORE UPDATES! ⭐ 😁 Shutdown = UPDATE Can you climb the tower to the top? 👍 Thumbs up if you enjoyed the game! ⭐ Favorite and click on the bell 🔔 to follow all updates! 🎉 Finish for a special surprise! 🎉

Last updated by the developer 8 Aug 2026, 10:34 UTC.

59
playing (measured 10 Aug 2026, 14:06 UTC)
272,824
lifetime visits
54%
liked (70 👍 / 60 👎)
35,700
favourites (130.9 per 1k visits)
15 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:06138first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN
799 R$
Laser Gun [ONE SHOT]
549 R$
Rainbow Slap
499 R$
Rainbow Carpet
399 R$
Gravity Coil
199 R$
Fire Punch [OP]
99 R$
Big Slap
39 R$
Sprint [OP]
19 R$
Speed Coil
9 R$
Bear Trap
9 R$
Banana Peel
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome237,799 · 100.0% win
Helper · other132,532 · 100.0% win
Winner · other7,435 · 7.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5415 August 2026 — 54 % liked25 August 2026 — 54 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 53–55 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 07:5254no change
15 Aug 2026, 07:5254first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.