Korean Lottery 🚩
A Roblox experience owned by 크롱 게임즈.
MinigamesENhangmanbattle-royalekorean-language
Description (written by the developer; not a statement by this register)
It's a real-time hangman game unfolding on a giant Hangul keyboard! [🎨] If you step on the keyboard and return to your land, all the gains will be yours! [💀] If another player steps on my tail, I'll die! Conversely, if I step on the opponent's tail, I'll succeed in eliminating them! [🔥] Accumulate kill streaks by consecutive kills and earn bonus cash! [🌈] Explore your own zone with 11 key themes! [💣] Turn the tables with bombs, shields, and speed boosts! (Beta version: This game is in the beta stage of testing. There may be bugs!)
Last updated by the developer 21 Aug 2026, 16:18 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 20:54 | 2 | -17 |
| 10 Aug 2026, 15:15 | 19 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 08:00 | 77 | +1 |
| 21 Aug 2026, 20:54 | 76 | +12 |
| 16 Aug 2026, 07:53 | 64 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.