Chaotic Rules.
A Roblox experience owned by Alis Studio.
MinigamesENmini-gamessocial co-opbeta testing
Description (written by the developer; not a statement by this register)
shutdown = update inspired by Epic MiniGames Maybe this game is more than just a normal game... This game will feature **15 different game modes**, each bringing a new challenge and experience. ⚠️ **Recommended:** Have at least one friend with you. This game is made to be played together. **Current Game Modes:** 🧟 Infection ⚔️ Classic 🕵️ Hide and Hope 🔴 TeamFight 🌯 Hot Burrito 🔨 Hammer Fight 🚪 BreakOut **Currently published for testing phases.** We're watching player reactions, feedback, and improving the game before release. Good luck. **You're going to need it.**
Last updated by the developer 11 Aug 2026, 01:29 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 01:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.