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πŸ’΅ +1 Money Per Click!

πŸ’΅ +1 Money Per Click!

A Roblox experience owned by DarkFuse.

SimulatorENclickeridletycoon

Description (written by the developer; not a statement by this register)

Start with $0. Become the richest player. πŸ‘† Click the button. πŸ’΅ Get money. πŸ’° Purchase upgrades. πŸ”„οΈ Unlocks Rebirths. 😎 Buy cool aura with money boosts. πŸ“ˆ Become #1 on the leaderboard. πŸ’° Your button collects money while you're ofline! I made this while i was bored lol... But have fun, and Thanks for Playing! If you enjoy the game, don't forget to πŸ‘ Like, ⭐ Favorite and πŸ”” Follow!

Last updated by the developer 29 Jul 2026, 17:19 UTC.

1
playing (measured 10 Aug 2026, 17:07 UTC)
15,022
lifetime visits
83%
liked (30 πŸ‘ / 6 πŸ‘Ž)
128
favourites (8.5 per 1k visits)
15 July 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Auto Clicker
29 R$
Rainbow Aura
21 R$
x2 Money Boost
19 R$
x2 Combo
19 R$
Extra Collector
9 R$
YinYang Aura
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Clicked dat button! Β· welcome12,880 Β· 100.0% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

83858416 August 2026 β€” 85 % liked26 August 2026 β€” 83 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 17:5283-2
16 Aug 2026, 17:5285first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.