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[A3 REBUILD] Ro-Scale Central Railroad Train Sim

[A3 REBUILD] Ro-Scale Central Railroad Train Sim

A Roblox experience owned by Ro-Scale Central Railroad.

SimulatorENtrain simulatormodel railroadfreight/passenger operations

[A3 REBUILD] Ro-Scale Central Railroad Train Sim is a simulator experience created on 2019-02-28. It has recorded 30,854,979 lifetime visits and 95,146 favorites. Currently, 167 players are active. The experience maintains an 83% like percentage. It features train simulation mechanics within a model railroad environment.

Description (written by the developer; not a statement by this register)

Welcome to RO-Scale Central Railroad, a detailed model railroad and train simulator built for players who love trains, locomotives, and railroading! Drive a huge variety of steam and diesel locomotives, explore the railroad at your own pace, haul freight, run passenger trains, and enjoy model train operations in a large free-drive railway environment. 🚂 Drive steam and diesel trains 🚃 Run passenger and freight trains 🛤️ Explore a detailed model railroad 🎛️ Operate locomotives with the DCC control system 📷 Enjoy multiple train camera views 🌎 Free-drive railroad gameplay with no required route Whether you're a model train fan, railfan, or just looking for a detailed Roblox train simulator, grab a locomotive and hit the rails! Updates View the latest in-game Change Log from the Settings menu. Credits Wertyhappy27 — Scripts [Protoboomer] — "Music2" TheDoctor_1922 — Sound Effects RedTrain & NW SpaceK — DCC System CoasterTeam — Cameras

Last updated by the developer 16 Aug 2026, 14:51 UTC.

99
playing (measured 24 Aug 2026, 02:50 UTC)
31,061,589
lifetime visits
83%
liked (28,135 👍 / 5,762 👎)
98,024
favourites (3.2 per 1k visits)
28 February 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9928719310 August 2026 — 101 players21 August 2026 — 196 players21 August 2026 — 214 players21 August 2026 — 210 players21 August 2026 — 218 players22 August 2026 — 233 players22 August 2026 — 248 players22 August 2026 — 217 players22 August 2026 — 213 players22 August 2026 — 194 players22 August 2026 — 180 players22 August 2026 — 166 players22 August 2026 — 194 players22 August 2026 — 191 players22 August 2026 — 205 players22 August 2026 — 192 players22 August 2026 — 229 players22 August 2026 — 264 players22 August 2026 — 287 players22 August 2026 — 278 players22 August 2026 — 259 players22 August 2026 — 255 players22 August 2026 — 237 players22 August 2026 — 226 players22 August 2026 — 213 players22 August 2026 — 189 players22 August 2026 — 177 players22 August 2026 — 185 players22 August 2026 — 215 players23 August 2026 — 208 players23 August 2026 — 237 players23 August 2026 — 204 players23 August 2026 — 191 players23 August 2026 — 162 players23 August 2026 — 176 players23 August 2026 — 174 players23 August 2026 — 196 players23 August 2026 — 196 players23 August 2026 — 155 players23 August 2026 — 184 players23 August 2026 — 190 players23 August 2026 — 231 players23 August 2026 — 245 players23 August 2026 — 210 players23 August 2026 — 243 players23 August 2026 — 213 players23 August 2026 — 244 players23 August 2026 — 189 players23 August 2026 — 212 players23 August 2026 — 167 players23 August 2026 — 169 players23 August 2026 — 200 players23 August 2026 — 150 players24 August 2026 — 160 players24 August 2026 — 138 players24 August 2026 — 99 players10 August 202624 August 2026
56 measurements spanning 13 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–315 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 56
Measured (UTC)PlayersChange
24 Aug 2026, 02:5099-39
24 Aug 2026, 01:50138-22
24 Aug 2026, 00:50160+10
23 Aug 2026, 23:50150-50
23 Aug 2026, 22:50200+31
23 Aug 2026, 21:50169+2
23 Aug 2026, 20:50167-45
23 Aug 2026, 19:50212+23
23 Aug 2026, 18:50189-55
23 Aug 2026, 17:50244+31
23 Aug 2026, 16:50213-30
23 Aug 2026, 15:50243+33
23 Aug 2026, 14:50210-35
23 Aug 2026, 13:50245+14
23 Aug 2026, 12:50231+41
23 Aug 2026, 11:50190+6
23 Aug 2026, 10:50184+29
23 Aug 2026, 09:50155-41
23 Aug 2026, 08:50196no change
23 Aug 2026, 07:50196first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DCC Programmer
1,000 R$
2x Money (Stacks with pass cars)
500 R$
Second Locomotive
500 R$
Thomas Characters Pass
275 R$
Weird/Extra Trains
200 R$
Movie/TV Trains
200 R$
Beta Locomotive Access
200 R$
Military Trains
200 R$
American E2s
150 R$
Anime Trains
100 R$
Video Game Trains
100 R$
Deluxe Controller (Extra Cameras)
70 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Blow up the Inator · other24,177 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8321 August 20261 November 2026
63 measurements spanning 72 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 63
Measured (UTC)% likedChange
1 Nov 2026, 15:5183no change
22 Oct 2026, 15:4883no change
12 Oct 2026, 15:4783no change
2 Oct 2026, 15:4583no change
22 Sept 2026, 15:3883no change
12 Sept 2026, 15:3783no change
2 Sept 2026, 15:3483no change
24 Aug 2026, 02:5083no change
24 Aug 2026, 01:5083no change
24 Aug 2026, 00:5083no change
23 Aug 2026, 23:5083no change
23 Aug 2026, 22:5083no change
23 Aug 2026, 21:5083no change
23 Aug 2026, 20:5083no change
23 Aug 2026, 19:5083no change
23 Aug 2026, 18:5083no change
23 Aug 2026, 17:5083no change
23 Aug 2026, 16:5083no change
23 Aug 2026, 15:5083no change
23 Aug 2026, 15:2183first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
30 October 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.