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Chuck E's Pizza Time Experience

Chuck E's Pizza Time Experience

A Roblox experience owned by Nexo Studios Official.

RoleplayENsimulationroleplayinteractive_show

Description (written by the developer; not a statement by this register)

⚠️THIS IS NOT LEAKED, WE HAVE GOTTEN PERMISSION AND ARE PARTNERING WITH THE OG OWNER TO MAKE A VERSION THAT WILL BE CONTINUALLY UPDATED⚠️ +* The game where you can control the show, explore the map, or uhhhhhhhhhh, idk. *+ ***NOT AFFILIATED WITH CEC ENTERTAINMENT (SHOWBIZ PIZZA TIME INC), OR CREATIVE ENGINEERING. THIS GAME ASWELL DOES NOT MAKE ANY PROFIT AND ISNT A FNAF TYPE GAME, ITS A CONTROL GAME.*** **Game May Be Laggy On Lower End Devices!** *Shutdown: Likely An Update* UPDATES: Lounge Helen added! Credits: GoldyBdays, Your_OtherNeighbor & OrionNebu1a

Last updated by the developer 12 Aug 2026, 16:42 UTC.

0
playing (measured 13 Aug 2026, 02:07 UTC)
515
lifetime visits
91%
liked (32 👍 / 3 👎)
142
favourites (275.7 per 1k visits)
15 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 02:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Huge Donation
1,000 R$
Big Donation
500 R$
Medium Donation
100 R$
Small Donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You have joined! · welcome1,328 · 100.0% win
SECRET ROOM FOUND! · secret82 · 0.00% win
Met the owner! · welcome50 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

809185.521 August 2026 — 80 % liked31 August 2026 — 80 % liked10 September 2026 — 84 % liked20 September 2026 — 85 % liked30 September 2026 — 88 % liked10 October 2026 — 90 % liked20 October 2026 — 91 % liked21 August 202620 October 2026
7 measurements spanning 61 days, net +11. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Oct 2026, 22:1591+1
10 Oct 2026, 21:5390+2
30 Sept 2026, 20:0088+3
20 Sept 2026, 12:1985+1
10 Sept 2026, 11:3784+4
31 Aug 2026, 07:3880no change
21 Aug 2026, 03:2280first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.