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Own a Skyscraper

Own a Skyscraper

A Roblox experience owned by Smooth Brain Games.

TycoonENbuildingtycoonsimulation

Own a Skyscraper is a tycoon experience created on 2026-07-15. It has 614,619 lifetime visits and 1,966 favorites. Currently, 240 users are playing. The game holds a 93% like percentage. The description mentions earning cash to build the tallest skyscraper. Codes listed include WELCOME, SKYHIGH, and GOLDRUSH.

Description (written by the developer; not a statement by this register)

Earn cash and build the tallest skyscraper in the world... Codes: WELCOME SKYHIGH GOLDRUSH

Last updated by the developer 23 Aug 2026, 23:46 UTC.

93
playing (measured 23 Aug 2026, 23:50 UTC)
671,363
lifetime visits
93%
liked (5,913 👍 / 462 👎)
6,163
favourites (9.2 per 1k visits)
15 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9329519410 August 2026 — 185 players21 August 2026 — 240 players21 August 2026 — 179 players21 August 2026 — 163 players21 August 2026 — 162 players22 August 2026 — 174 players22 August 2026 — 215 players22 August 2026 — 209 players22 August 2026 — 214 players22 August 2026 — 201 players22 August 2026 — 200 players22 August 2026 — 201 players22 August 2026 — 227 players22 August 2026 — 220 players22 August 2026 — 269 players22 August 2026 — 235 players22 August 2026 — 268 players22 August 2026 — 265 players22 August 2026 — 252 players22 August 2026 — 252 players22 August 2026 — 225 players22 August 2026 — 196 players22 August 2026 — 206 players22 August 2026 — 190 players22 August 2026 — 161 players22 August 2026 — 165 players22 August 2026 — 149 players22 August 2026 — 152 players22 August 2026 — 159 players23 August 2026 — 164 players23 August 2026 — 183 players23 August 2026 — 184 players23 August 2026 — 180 players23 August 2026 — 217 players23 August 2026 — 230 players23 August 2026 — 214 players23 August 2026 — 268 players23 August 2026 — 277 players23 August 2026 — 265 players23 August 2026 — 274 players23 August 2026 — 280 players23 August 2026 — 287 players23 August 2026 — 295 players23 August 2026 — 234 players23 August 2026 — 228 players23 August 2026 — 208 players23 August 2026 — 208 players23 August 2026 — 188 players23 August 2026 — 147 players23 August 2026 — 163 players23 August 2026 — 135 players23 August 2026 — 111 players23 August 2026 — 93 players10 August 202623 August 2026
53 measurements spanning 13 days, net -92. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–325 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 53
Measured (UTC)PlayersChange
23 Aug 2026, 23:5093-18
23 Aug 2026, 22:50111-24
23 Aug 2026, 21:50135-28
23 Aug 2026, 20:50163+16
23 Aug 2026, 19:50147-41
23 Aug 2026, 18:50188-20
23 Aug 2026, 17:50208no change
23 Aug 2026, 16:50208-20
23 Aug 2026, 15:50228-6
23 Aug 2026, 14:50234-61
23 Aug 2026, 13:50295+8
23 Aug 2026, 12:50287+7
23 Aug 2026, 11:50280+6
23 Aug 2026, 10:50274+9
23 Aug 2026, 09:50265-12
23 Aug 2026, 08:50277+9
23 Aug 2026, 07:50268+54
23 Aug 2026, 06:50214-16
23 Aug 2026, 05:50230+13
23 Aug 2026, 04:50217first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Really Big Hammer
2,200 R$
Auto Collect Earnings
750 R$
2x Cash
350 R$
2x Exp
250 R$
Collect Anywhere
150 R$
Starter Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome544,393 · 83.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

91939215 August 2026 — 91 % liked21 August 2026 — 93 % liked21 August 2026 — 93 % liked21 August 2026 — 93 % liked21 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked25 August 2026 — 93 % liked4 September 2026 — 93 % liked14 September 2026 — 93 % liked24 September 2026 — 93 % liked4 October 2026 — 93 % liked14 October 2026 — 93 % liked24 October 2026 — 93 % liked15 August 202624 October 2026
60 measurements spanning 70 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 60
Measured (UTC)% likedChange
24 Oct 2026, 04:1893no change
14 Oct 2026, 04:1893no change
4 Oct 2026, 04:1793no change
24 Sept 2026, 04:1793no change
14 Sept 2026, 04:1693no change
4 Sept 2026, 04:1693no change
25 Aug 2026, 04:1593no change
23 Aug 2026, 23:5093no change
23 Aug 2026, 22:5093no change
23 Aug 2026, 21:5093no change
23 Aug 2026, 20:5093no change
23 Aug 2026, 19:5093no change
23 Aug 2026, 18:5093no change
23 Aug 2026, 17:5093no change
23 Aug 2026, 16:5093no change
23 Aug 2026, 15:5093no change
23 Aug 2026, 14:5093no change
23 Aug 2026, 13:5093no change
23 Aug 2026, 12:5093no change
23 Aug 2026, 11:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.