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Own a Skyscraper

Own a Skyscraper

A Roblox experience owned by Smooth Brain Games.

TycoonENbuildingtycoonsimulation

Own a Skyscraper is a tycoon experience created on 2026-07-15. It has 614,619 lifetime visits and 1,966 favorites. Currently, 240 users are playing. The game holds a 93% like percentage. The description mentions earning cash to build the tallest skyscraper. Codes listed include WELCOME, SKYHIGH, and GOLDRUSH.

Description (written by the developer; not a statement by this register)

Earn cash and build the tallest skyscraper in the world... Codes: WELCOME SKYHIGH GOLDRUSH

Last updated by the developer 23 Aug 2026, 23:46 UTC.

93
playing (measured 23 Aug 2026, 23:50 UTC)
671,363
lifetime visits
93%
liked (4,274 👍 / 324 👎)
3,827
favourites (5.7 per 1k visits)
15 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9329519410 August 2026 — 185 players21 August 2026 — 240 players21 August 2026 — 179 players21 August 2026 — 163 players21 August 2026 — 162 players22 August 2026 — 174 players22 August 2026 — 215 players22 August 2026 — 209 players22 August 2026 — 214 players22 August 2026 — 201 players22 August 2026 — 200 players22 August 2026 — 201 players22 August 2026 — 227 players22 August 2026 — 220 players22 August 2026 — 269 players22 August 2026 — 235 players22 August 2026 — 268 players22 August 2026 — 265 players22 August 2026 — 252 players22 August 2026 — 252 players22 August 2026 — 225 players22 August 2026 — 196 players22 August 2026 — 206 players22 August 2026 — 190 players22 August 2026 — 161 players22 August 2026 — 165 players22 August 2026 — 149 players22 August 2026 — 152 players22 August 2026 — 159 players23 August 2026 — 164 players23 August 2026 — 183 players23 August 2026 — 184 players23 August 2026 — 180 players23 August 2026 — 217 players23 August 2026 — 230 players23 August 2026 — 214 players23 August 2026 — 268 players23 August 2026 — 277 players23 August 2026 — 265 players23 August 2026 — 274 players23 August 2026 — 280 players23 August 2026 — 287 players23 August 2026 — 295 players23 August 2026 — 234 players23 August 2026 — 228 players23 August 2026 — 208 players23 August 2026 — 208 players23 August 2026 — 188 players23 August 2026 — 147 players23 August 2026 — 163 players23 August 2026 — 135 players23 August 2026 — 111 players23 August 2026 — 93 players10 August 202623 August 2026
53 measurements spanning 13 days, net -92. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–325 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 53
Measured (UTC)PlayersChange
23 Aug 2026, 23:5093-18
23 Aug 2026, 22:50111-24
23 Aug 2026, 21:50135-28
23 Aug 2026, 20:50163+16
23 Aug 2026, 19:50147-41
23 Aug 2026, 18:50188-20
23 Aug 2026, 17:50208no change
23 Aug 2026, 16:50208-20
23 Aug 2026, 15:50228-6
23 Aug 2026, 14:50234-61
23 Aug 2026, 13:50295+8
23 Aug 2026, 12:50287+7
23 Aug 2026, 11:50280+6
23 Aug 2026, 10:50274+9
23 Aug 2026, 09:50265-12
23 Aug 2026, 08:50277+9
23 Aug 2026, 07:50268+54
23 Aug 2026, 06:50214-16
23 Aug 2026, 05:50230+13
23 Aug 2026, 04:50217first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Really Big Hammer
2,200 R$
Auto Collect Earnings
750 R$
2x Cash
350 R$
2x Exp
250 R$
Collect Anywhere
150 R$
Starter Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome324,957 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

91939215 August 2026 — 91 % liked21 August 2026 — 93 % liked21 August 2026 — 93 % liked21 August 2026 — 93 % liked21 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked25 August 2026 — 93 % liked15 August 202625 August 2026
54 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 54
Measured (UTC)% likedChange
25 Aug 2026, 04:1593no change
23 Aug 2026, 23:5093no change
23 Aug 2026, 22:5093no change
23 Aug 2026, 21:5093no change
23 Aug 2026, 20:5093no change
23 Aug 2026, 19:5093no change
23 Aug 2026, 18:5093no change
23 Aug 2026, 17:5093no change
23 Aug 2026, 16:5093no change
23 Aug 2026, 15:5093no change
23 Aug 2026, 14:5093no change
23 Aug 2026, 13:5093no change
23 Aug 2026, 12:5093no change
23 Aug 2026, 11:5093no change
23 Aug 2026, 10:5093no change
23 Aug 2026, 09:5093no change
23 Aug 2026, 08:5093no change
23 Aug 2026, 07:5093no change
23 Aug 2026, 06:5093no change
23 Aug 2026, 05:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.