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ESCAPE VERITY! 😱 [TROLL TOWER]

ESCAPE VERITY! 😱 [TROLL TOWER]

A Roblox experience owned by K4RM4 EMOTES.

AdventureENtroll towerparkourhorror chase

Description (written by the developer; not a statement by this register)

# 🏰 Verity Tower Troll Welcome to **Verity Tower Troll**, where climbing the tower is only half the challenge... Every **30 seconds**, **Verity awakens** and begins hunting every player in the tower. When it's awake, nowhere is truly safe. You'll have to keep climbing, avoid deadly troll traps, and escape the monster before it catches you. The tower is packed with fake platforms, disappearing paths, hidden traps, and unpredictable mechanics designed to fool even experienced players. Every floor is a new challenge, and every mistake could leave you face-to-face with Verity. 🎭 **Features** - 👁️ Verity wakes up every **30 seconds** and hunts all players. - 🗼 Massive tower full of unique troll stages. - 💀 Fake paths, invisible traps, and unexpected mechanics. - 🏃 Fast-paced parkour with constant pressure. - 😂 Fun multiplayer chaos with friends. - 🏆 Reach the top before Verity catches you. - 🔄 Frequent updates with new towers, traps, and monsters. **Keep climbing. Stay alert.

Last updated by the developer 4 Aug 2026, 17:48 UTC.

0
playing (measured 11 Aug 2026, 07:34 UTC)
322
lifetime visits
100%
liked (6 👍 / 0 👎)
50
favourites (155.3 per 1k visits)
15 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Slap
299 R$
Speed Coil
79 R$
Bomb
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome292 · 100.0% win
Caught by Verity · other194 · 100.0% win
💀 Trolled! · other7 · 0.00% win
Congratulations! · welcome3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10022 August 2026 — 100 % liked1 September 2026 — 100 % liked22 August 20261 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Sept 2026, 17:00100no change
22 Aug 2026, 08:23100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.