Demise
A Roblox experience owned by .inverse.
HorrorENhorrorasymmetric multiplayersurvival
Description (written by the developer; not a statement by this register)
« Demise [Alpha] » Expect bugs, the game won't be perfect. Roles: Killer (Your objective is to eliminate all bystanders within before the time runs out) Bystander (Your objective is to try and stop the killer, weapons such as knives are scattered throughout the map) Keyboard controls: C: Crouch X: Stand R: Reload T: Chamber Left Click: Shoot Left Shift: Sprint Q: Ragdoll Gamepad controls: B/○: Crouch Y/△: Stand X/□: Reload R1: Chamber R2: Fire L1: Sprint D-Pad Down/▼: Ragdoll CREDITS: Maps: @asndrocks, @ovking1902 Scripting: @asndrocks, @ovking1902, @dreadmania00 Animations: @ovking1902 Gun Models: @ovking1902 tags: run hide fight, rhf, seeker vs hider, massacre, hidden within This game is a fictional work created for entertainment purposes. It does not depict, endorse, or reference real-world events, individuals, organizations, or locations. Any similarities to real people, places, events, or other real-world subjects are purely coincidental.
Last updated by the developer 10 Aug 2026, 18:18 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 22:38 | 166 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.