[🔥PASSENGERS!] BikeLife Society
A Roblox experience owned by BikeLifeSociety.
SimulatorENvehicle simulationopen worldsocial roleplay
[🔥PASSENGERS!] BikeLife Society is a simulator experience created on 2026-07-15. It currently has 1,273 players, 6,411,569 lifetime visits, and 178,513 favorites. The game holds a 95% like percentage. It supports PC, Mobile, and Console platforms.
Description (written by the developer; not a statement by this register)
🏍️🔥 BIKELIFE SOCIETY 🔥🏍️ ⭐NEW UPDATE + DEALERSHIP + CODES & MORE! ⭐ 🤑NEW CODES! 🤑 - RPSOON - PASSENGERS - 230KGROUP - 4MILVISITS Welcome to **BikeLife Society**, a realistic BikeLife experience built for people who just love to ride. Whether you're learning your first wheelie 🤙, linking up with friends for a rideout, or exploring the map, there's always something to do. 📱 Supports PC, Mobile & Console 💸 Earn cash by riding and doing tricks. 🏍️ Buy and unlock new bikes. 👥 Ride with friends or meet new people in public servers. 🎯 Level up as you ride and unlock more content. We've focused on making the bikes feel fun while keeping the riding as realistic as possible. See you out on the streets. Development Team Owner, Builder, UI & Scripter – @3vo0l and @DevZicz Builder & Large Contributor – @Enclownify Decal Kit Designer – @thethinkdanles
Last updated by the developer 19 Aug 2026, 23:22 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 1 Sept 2026, 12:50 | 599 | +34 |
| 1 Sept 2026, 11:50 | 565 | +37 |
| 1 Sept 2026, 10:50 | 528 | +8 |
| 1 Sept 2026, 09:50 | 520 | +97 |
| 1 Sept 2026, 08:50 | 423 | +111 |
| 1 Sept 2026, 07:50 | 312 | +52 |
| 1 Sept 2026, 06:50 | 260 | -22 |
| 1 Sept 2026, 05:50 | 282 | -68 |
| 1 Sept 2026, 04:50 | 350 | -57 |
| 1 Sept 2026, 03:50 | 407 | -114 |
| 1 Sept 2026, 02:50 | 521 | -200 |
| 1 Sept 2026, 01:50 | 721 | -72 |
| 1 Sept 2026, 00:50 | 793 | -100 |
| 31 Aug 2026, 23:50 | 893 | +8 |
| 31 Aug 2026, 22:50 | 885 | +4 |
| 31 Aug 2026, 21:50 | 881 | -145 |
| 31 Aug 2026, 20:50 | 1,026 | +84 |
| 31 Aug 2026, 19:50 | 942 | +59 |
| 31 Aug 2026, 18:50 | 883 | +69 |
| 31 Aug 2026, 17:50 | 814 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 1 Sept 2026, 12:50 | 95 | no change |
| 1 Sept 2026, 11:50 | 95 | no change |
| 1 Sept 2026, 10:50 | 95 | no change |
| 1 Sept 2026, 09:50 | 95 | no change |
| 1 Sept 2026, 08:50 | 95 | no change |
| 1 Sept 2026, 07:50 | 95 | no change |
| 1 Sept 2026, 06:50 | 95 | no change |
| 1 Sept 2026, 05:50 | 95 | no change |
| 1 Sept 2026, 04:50 | 95 | no change |
| 1 Sept 2026, 03:50 | 95 | no change |
| 1 Sept 2026, 02:50 | 95 | no change |
| 1 Sept 2026, 01:50 | 95 | no change |
| 1 Sept 2026, 00:50 | 95 | no change |
| 31 Aug 2026, 23:50 | 95 | no change |
| 31 Aug 2026, 22:50 | 95 | no change |
| 31 Aug 2026, 21:50 | 95 | no change |
| 31 Aug 2026, 20:50 | 95 | no change |
| 31 Aug 2026, 19:50 | 95 | no change |
| 31 Aug 2026, 18:50 | 95 | no change |
| 31 Aug 2026, 17:50 | 95 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.