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Cultivating A Sword

Cultivating A Sword

A Roblox experience owned by Nine Heavens Studio.

SimulatorENcultivationidlegacha

Description (written by the developer; not a statement by this register)

⚔️ Cultivating A Sword Collect swords. Nurture them. Break through! Roll for rare swords, from Mortal to Eternal. Place them in your Sword Formation. Watch Spirit Stones flow in. Break through 18 cultivation realms across 4 divine paths. Rise from a mere Body Tempering disciple to a realm beyond mortal comprehension... Transcendent Dao. 🗡️ 50 unique swords across 10 rarity tiers 🌠 Random fortune events 🌀 8 sword mutations like Heavenly Lightning and Primordial Chaos Your sword path begins now.

Last updated by the developer 20 Aug 2026, 13:30 UTC.

0
playing (measured 2 Sept 2026, 19:17 UTC)
48,307
lifetime visits
50%
liked (179 👍 / 180 👎)
753
favourites (15.6 per 1k visits)
16 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
2 Sept 2026, 19:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Spirit Stones
259 R$
Newbie Pack
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

502 September 2026 — 50 % liked12 September 2026 — 50 % liked22 September 2026 — 50 % liked2 October 2026 — 50 % liked2 September 20262 October 2026
4 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–51 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Oct 2026, 19:5250no change
22 Sept 2026, 19:4550no change
12 Sept 2026, 19:3550no change
2 Sept 2026, 19:3150first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.