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Build a Bridge Together

Build a Bridge Together

A Roblox experience owned by The Bridge Company.

SimulatorENco-op buildingresource managementrelaxing/simulation

Build a Bridge Together is a simulator experience created on 2026-07-16. It has accumulated 598,447 lifetime visits and 13,050 favorites. Currently, 1,347 users are playing. The title holds a 72% like percentage. The game involves bridge construction mechanics across islands.

Description (written by the developer; not a statement by this register)

✨ An endless bridge-building game to play while you hang out with friends. Talk, listen to music, watch something on the side, or just relax while you slowly build your way across the world together. 🌲 Chop down trees for raw materials 🪓 Turn logs into planks at the sawmill 🌉 Build your bridge and earn money 🛠️ Buy upgrades to make everything faster 🏝️ Travel from island to island and discover what's ahead No rush. No complicated objectives. Just build, progress, and see how far you can go. ✨ Recommended to play with friends in private servers (Free!) Private Servers automatically save your bridge.

Last updated by the developer 26 Sept 2026, 04:53 UTC.

94
playing (measured 29 Sept 2026, 04:50 UTC)
956,917
lifetime visits
73%
liked (3,885 👍 / 1,445 👎)
17,229
favourites (18.0 per 1k visits)
16 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

941,325709.522 September 202629 September 2026
174 measurements spanning 7 days, net -1,231. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 174
Measured (UTC)PlayersChange
29 Sept 2026, 04:5094-26
29 Sept 2026, 03:50120+12
29 Sept 2026, 02:50108-49
29 Sept 2026, 01:50157+13
29 Sept 2026, 00:50144+16
28 Sept 2026, 23:50128+10
28 Sept 2026, 22:50118-2
28 Sept 2026, 21:50120-28
28 Sept 2026, 20:50148+20
28 Sept 2026, 19:50128-23
28 Sept 2026, 18:50151-1
28 Sept 2026, 17:50152+8
28 Sept 2026, 16:50144-27
28 Sept 2026, 15:50171-26
28 Sept 2026, 14:50197+30
28 Sept 2026, 13:50167-4
28 Sept 2026, 12:50171+22
28 Sept 2026, 11:50149+20
28 Sept 2026, 10:50129-9
28 Sept 2026, 09:50138first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Sawmill Speed
140 R$
2x Axe Strength
140 R$
Upgrade Anywhere
120 R$
Supporter
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome576,198 · 100.0% win
Island Hopper · progression481,394 · 100.0% win
Plank by Plank · progression433,016 · 100.0% win
100 Planks Placed · progression146,666 · 51.3% win
1000 Planks Placed · progression43,000 · 20.8% win
Not Fast Enough · other35,811 · 17.6% win
Dedicated · progression16,414 · 9.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

71737222 September 20262 October 2026
173 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 173
Measured (UTC)% likedChange
2 Oct 2026, 00:0173no change
29 Sept 2026, 04:5073no change
29 Sept 2026, 03:5073no change
29 Sept 2026, 02:5073no change
29 Sept 2026, 01:5073no change
29 Sept 2026, 00:5073no change
28 Sept 2026, 23:5073no change
28 Sept 2026, 22:5073no change
28 Sept 2026, 21:5073no change
28 Sept 2026, 20:5073+1
28 Sept 2026, 19:5072no change
28 Sept 2026, 18:5072no change
28 Sept 2026, 17:5072no change
28 Sept 2026, 16:5072no change
28 Sept 2026, 15:5072no change
28 Sept 2026, 14:5072no change
28 Sept 2026, 13:5072no change
28 Sept 2026, 12:5072no change
28 Sept 2026, 11:5072no change
28 Sept 2026, 10:5072first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.