[NEW! 1 YEAR ANNIV] MOUNT HARAYA: NOSTALGIA 🌄
A Roblox experience owned by MauwieRBLX.
AdventureENclimbingnostalgiaanniversary event
Description (written by the developer; not a statement by this register)
🎉 **Celebrate Mount Haraya's 1st Anniversary!** Step back in time and experience **Mount Haraya** the way it all began. For a limited time, the **original map**, **classic systems**, and fan-favorite features have returned for players to relive the memories that started it all. ✨ **Anniversary Event Features** 🔹 The Original Mount Haraya Map is Back! 🔹 Classic Gameplay & Mechanics 🔹 Returning Legacy Features 🔹 Exclusive Anniversary Rewards 🔹 Limited-Time Event Whether you're a veteran climber revisiting old memories or a new adventurer discovering Mount Haraya's origins for the first time, this is your chance to experience the journey that made the game special. 🏔️ Climb the mountain, overcome challenges, and celebrate one incredible year of Mount Haraya with the community! ❤️ Thank you for your amazing support throughout the past year. This anniversary wouldn't be possible without you.
Last updated by the developer 25 Jul 2026, 13:12 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 20:51 | 2 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 29 Aug 2026, 05:03 | 86 | -14 |
| 19 Aug 2026, 04:36 | 100 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.