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EVIL CLOWN CARNIVAL ESCAPE! [ITEMS]

EVIL CLOWN CARNIVAL ESCAPE! [ITEMS]

A Roblox experience owned by wifi money..

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EVIL CLOWN CARNIVAL ESCAPE! [ITEMS] is an obby experience created on 2026-07-16. It has 5,285,815 lifetime visits and 668,681 favorites. Currently, 4,017 players are active. The game holds a 63% like percentage. Updates include new items, vehicles, and gear for the obstacle course.

Description (written by the developer; not a statement by this register)

Can you escape the evil clown’s carnival? [UPDATE] 🎁 New items, vehicles, and gear have been added! ⭐ Use special items to help you complete the obby. 50% off all gamepasses for a limited time! 💰

Last updated by the developer 23 Aug 2026, 22:35 UTC.

1,305
playing (measured 24 Aug 2026, 05:50 UTC)
9,583,915
lifetime visits
62%
liked (1,268 👍 / 767 👎)
668,681
favourites (69.8 per 1k visits)
16 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,3054,7553,03010 August 2026 — 3,219 players21 August 2026 — 2,660 players21 August 2026 — 2,851 players21 August 2026 — 2,718 players21 August 2026 — 2,924 players22 August 2026 — 2,911 players22 August 2026 — 2,691 players22 August 2026 — 2,464 players22 August 2026 — 2,434 players22 August 2026 — 2,192 players22 August 2026 — 2,037 players22 August 2026 — 2,077 players22 August 2026 — 2,215 players22 August 2026 — 2,169 players22 August 2026 — 2,231 players22 August 2026 — 2,351 players22 August 2026 — 2,583 players22 August 2026 — 3,171 players22 August 2026 — 3,229 players22 August 2026 — 3,266 players22 August 2026 — 3,467 players22 August 2026 — 3,384 players22 August 2026 — 2,998 players22 August 2026 — 2,877 players22 August 2026 — 2,733 players22 August 2026 — 2,632 players22 August 2026 — 2,403 players22 August 2026 — 2,377 players22 August 2026 — 2,711 players23 August 2026 — 2,670 players23 August 2026 — 3,632 players23 August 2026 — 3,520 players23 August 2026 — 3,079 players23 August 2026 — 2,686 players23 August 2026 — 2,617 players23 August 2026 — 2,505 players23 August 2026 — 2,692 players23 August 2026 — 2,694 players23 August 2026 — 2,626 players23 August 2026 — 2,717 players23 August 2026 — 3,139 players23 August 2026 — 3,646 players23 August 2026 — 4,231 players23 August 2026 — 4,525 players23 August 2026 — 4,734 players23 August 2026 — 4,755 players23 August 2026 — 4,514 players23 August 2026 — 3,664 players23 August 2026 — 3,469 players23 August 2026 — 3,172 players23 August 2026 — 2,971 players23 August 2026 — 2,923 players23 August 2026 — 2,765 players24 August 2026 — 2,655 players24 August 2026 — 2,257 players24 August 2026 — 1,848 players24 August 2026 — 1,589 players24 August 2026 — 1,330 players24 August 2026 — 1,305 players10 August 202624 August 2026
59 measurements spanning 14 days, net -1,914. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 788–5,273 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 59
Measured (UTC)PlayersChange
24 Aug 2026, 05:501,305-25
24 Aug 2026, 04:501,330-259
24 Aug 2026, 03:501,589-259
24 Aug 2026, 02:501,848-409
24 Aug 2026, 01:502,257-398
24 Aug 2026, 00:502,655-110
23 Aug 2026, 23:502,765-158
23 Aug 2026, 22:502,923-48
23 Aug 2026, 21:502,971-201
23 Aug 2026, 20:503,172-297
23 Aug 2026, 19:503,469-195
23 Aug 2026, 18:503,664-850
23 Aug 2026, 17:504,514-241
23 Aug 2026, 16:504,755+21
23 Aug 2026, 15:504,734+209
23 Aug 2026, 14:504,525+294
23 Aug 2026, 13:504,231+585
23 Aug 2026, 12:503,646+507
23 Aug 2026, 11:503,139+422
23 Aug 2026, 10:502,717first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN Commands
399 R$
VIP
99 R$
Disable Pop-Ups
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome2,187,524
Completed EVIL CLOWN CARNIVAL ESCAPE! · progression296,435
Candy Collector · collection80

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

626362.514 August 2026 — 63 % liked21 August 2026 — 62 % liked21 August 2026 — 62 % liked21 August 2026 — 62 % liked21 August 2026 — 62 % liked22 August 2026 — 62 % liked22 August 2026 — 62 % liked22 August 2026 — 62 % liked22 August 2026 — 62 % liked22 August 2026 — 62 % liked22 August 2026 — 62 % liked22 August 2026 — 62 % liked22 August 2026 — 62 % liked22 August 2026 — 62 % liked22 August 2026 — 62 % liked22 August 2026 — 62 % liked22 August 2026 — 62 % liked22 August 2026 — 62 % liked22 August 2026 — 62 % liked22 August 2026 — 62 % liked22 August 2026 — 62 % liked22 August 2026 — 62 % liked22 August 2026 — 62 % liked22 August 2026 — 62 % liked22 August 2026 — 62 % liked22 August 2026 — 62 % liked22 August 2026 — 62 % liked22 August 2026 — 62 % liked22 August 2026 — 62 % liked23 August 2026 — 62 % liked23 August 2026 — 62 % liked23 August 2026 — 62 % liked23 August 2026 — 62 % liked23 August 2026 — 62 % liked23 August 2026 — 62 % liked23 August 2026 — 62 % liked23 August 2026 — 62 % liked23 August 2026 — 62 % liked23 August 2026 — 62 % liked23 August 2026 — 62 % liked23 August 2026 — 62 % liked23 August 2026 — 62 % liked23 August 2026 — 62 % liked23 August 2026 — 62 % liked23 August 2026 — 62 % liked23 August 2026 — 62 % liked23 August 2026 — 62 % liked23 August 2026 — 62 % liked23 August 2026 — 62 % liked23 August 2026 — 62 % liked23 August 2026 — 62 % liked23 August 2026 — 62 % liked23 August 2026 — 62 % liked24 August 2026 — 62 % liked24 August 2026 — 62 % liked24 August 2026 — 62 % liked24 August 2026 — 62 % liked24 August 2026 — 62 % liked24 August 2026 — 62 % liked14 August 202624 August 2026
59 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–63 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 59
Measured (UTC)% likedChange
24 Aug 2026, 05:5062no change
24 Aug 2026, 04:5062no change
24 Aug 2026, 03:5062no change
24 Aug 2026, 02:5062no change
24 Aug 2026, 01:5062no change
24 Aug 2026, 00:5062no change
23 Aug 2026, 23:5062no change
23 Aug 2026, 22:5062no change
23 Aug 2026, 21:5062no change
23 Aug 2026, 20:5062no change
23 Aug 2026, 19:5062no change
23 Aug 2026, 18:5062no change
23 Aug 2026, 17:5062no change
23 Aug 2026, 16:5062no change
23 Aug 2026, 15:5062no change
23 Aug 2026, 14:5062no change
23 Aug 2026, 13:5062no change
23 Aug 2026, 12:5062no change
23 Aug 2026, 11:5062no change
23 Aug 2026, 10:5062first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.