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Clean the Factory

Clean the Factory

A Roblox experience owned by Gift Punch Games.

SimulatorENsimulationco-opupgrade

Description (written by the developer; not a statement by this register)

🏭 WELCOME TO CLEAN the Factory! Clean the Factory by yourself or invite friends to help. Complete sections to increase everyone’s earnings, upgrade your character, unlock powerful abilities, and try to fix up the factory in record time! ✨ GAME FEATURES: 👥 Solo and co-op cleanup 💾 Your cleaning progress is saved 🏁 Fastest-time leaderboards 📈 Inventory, speed, and pickup-distance upgrades 🤖 Robot helpers ⚙️Lots of satisfying items to collect, organize and interact with 🪄Progress through the game to unlock new powerful magic abilities 🖥️ PC: Click — Pick up or place Hold Click — Stretch E — Drop 1–9 — Switch items G — Use ability U — Open upgrades T — Unlock mouse 🎮 CONTROLLER: RT — Pick up, place, or stretch LT — Drop LB / RB — Switch items X — Use ability Y — Open upgrades

Last updated by the developer 31 Jul 2026, 10:43 UTC.

0
playing (measured 11 Aug 2026, 08:46 UTC)
28,627
lifetime visits
55%
liked (105 👍 / 85 👎)
1,622
favourites (56.7 per 1k visits)
16 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:462first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Inventory [OP]
499 R$
2x Items
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

505552.516 August 2026 — 52 % liked26 August 2026 — 52 % liked5 September 2026 — 50 % liked15 September 2026 — 53 % liked25 September 2026 — 53 % liked5 October 2026 — 52 % liked15 October 2026 — 55 % liked25 October 2026 — 55 % liked16 August 202625 October 2026
8 measurements spanning 70 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–56 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 06:3055no change
15 Oct 2026, 06:2355+3
5 Oct 2026, 06:2252-1
25 Sept 2026, 06:2053no change
15 Sept 2026, 05:1853+3
5 Sept 2026, 05:1850-2
26 Aug 2026, 05:1752no change
16 Aug 2026, 05:1652first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.