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+1 Speed Bubble Wrap Escape

+1 Speed Bubble Wrap Escape

A Roblox experience owned by Dark Abyss Collective.

RacingENspeedrunobbymultiplayer racing

Description (written by the developer; not a statement by this register)

🍭 Welcome to +1 Speed Bubble Wrap Escape! ⚡ Every step = +1 Speed 💪 Train your speed and unlock powerful multipliers! 👥 Race against friends and other players! 🌍 Become the FASTEST in the WORLD! 👟 Like the Game and Join the Group for more Rewards! 🔑 Tags: Speed, Keyboard, Candy, Chocolate, ASMR, Obby, Escape, Parkour, Multiplayer, Racing, Competitive, Satisfying, Relaxing, Physics, Ragdoll, Challenge, Speedrun

Last updated by the developer 3 Aug 2026, 10:59 UTC.

0
playing (measured 10 Aug 2026, 23:01 UTC)
33,419
lifetime visits
95%
liked (201 👍 / 11 👎)
162
favourites (4.8 per 1k visits)
16 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Speed 4096x
1,000 R$
Speed 2048x
700 R$
Admin Treadmill
699 R$
speed 1024x
500 R$
Speed 512x
300 R$
Candy Treadmill
249 R$
2x Wins
199 R$
Speed 256x
159 R$
Diamond Treadmill
149 R$
Speed 128x
139 R$
Speed 64x
99 R$
Speed 32x
59 R$
Gold Treadmill
49 R$
SoundPack
49 R$
Speed 16x
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Rebirth · progression5,449 · 0.00% win
1,000,000 Speed · progression1,172 · 0.00% win
Meet The Owner · other97 · 0.00% win
Finish World 1 · progression31 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9516 August 2026 — 95 % liked26 August 2026 — 95 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 03:1995no change
16 Aug 2026, 03:1995first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.