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[UPDATE] Dropper-Verse

[UPDATE] Dropper-Verse

A Roblox experience owned by Cookiee_Studios.

ObbyENhardcore difficultytower climbingrage game

Description (written by the developer; not a statement by this register)

🔥WELCOME TO DROPPER-VERSE — THE HARDEST DROPPER EVER Every Level = +1 Difficulty fall, rage, retry prove your the 1% who can win 💯 DIVE INTO THE VERSE: ⚡ Upgrade your FALL SPEED and AIR CONTROL to survive deeper Beat your PERSONAL BEST time on every single stage ✅ Built for PC, Mobile, Tablet & Console — every stage is possible on all of them HARDCORE MODE: One mistake sends you back to STAGE 1. No stage select. No going back. No mercy. ⚡ PHOTOSENSITIVITY WARNING: contains flashing l tags : hard dropper, drop in, hell, tower, dropper verse, dropper world, dropper hell, obby, rage game, fall game, the dropper

Last updated by the developer 7 Aug 2026, 11:22 UTC.

1
playing (measured 12 Sept 2026, 04:08 UTC)
2,358
lifetime visits
50%
liked (7 👍 / 7 👎)
40
favourites (17.0 per 1k visits)
16 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Sept 2026, 04:081first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Shrink [OP]
99 R$
Permanent Hardcore Ticket 🎫
59 R$
Angelic Trail
49 R$
Clash Clans Death Effect
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

467158.512 September 2026 — 71 % liked22 September 2026 — 56 % liked12 October 2026 — 46 % liked22 October 2026 — 50 % liked5012 September 202622 October 2026
4 measurements spanning 40 days, net -21. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 42–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 04:1750+4
12 Oct 2026, 04:1646-10
22 Sept 2026, 04:1556-15
12 Sept 2026, 04:1571first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.